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Changing how the winner of a network game is determined

There are several different rules which determine when a network game ends, who the winner is, and how players are ranked in the server highscore list. These rules are descibed in About multiplayer rules.

The server’s owner decides which rules to use. Each time a game is started, Quinn writes the rules to the chat and network log, so the clients know which ones are in effect. If you are the running a server, here’s how to set the rules:

  1. Choose Quinn > Preferences…, and click Server in the toolbar.
  2. Click one of the buttons next to “Determine winner by:.”

The change will take effect the next time you start a game. Quinn remembers your settings when you quit the server, and uses it again the next time a server is started.

Note: When you change the way how the winner is determined in between games, Quinn clears all previous results from the server highscores.